Cavrnus has received an Epic MegaGrant! The grant will support the development and extension of the Cavrnus platform into the Unreal Engine ecosystem. Cavrnus, combined with the power of Unreal Engine, will enable interactive experiences with subtle lighting effects including soft shadowing for area lights, true reflections and refraction, accurate self-shadowing, and interactive global illumination. This enables customers to make better decisions, more quickly, in a context approaching reality.
The Cavrnus™ Spaces spatial collaboration software platform is the industry’s most intuitive and comprehensive for enterprise XR immersion and collaboration for training, engineering, operations, planning, and selling across a wide variety of markets. Now with the incorporation of the Unreal Engine, Cavrnus RT will raise the bar significantly in terms of the amount of data in a scene, rendering quality, and delivering true representations at any scale.
For unconstrained rendering and visual quality, Unreal Engine offers a set of unique and differentiated features and capabilities such as extensible programmability as well as real-time ray tracing global illumination and ambient occlusion. The Cavrnus team, having built a world-class production visualization engine (Bunkspeed, now Solidworks Visualize), is in a unique position to maximize the capabilities of UE.