TEAM

Chapter Presidents

 

Industry Verticals / Committee Chairs

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Global Board of Advisors

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Executive Team

Nathan Pettyjohn Founder & President nathan@thevrara.com

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Nathan Pettyjohn is the CEO of Immerse Growth Network, a business and income growth training company. He is the President of the VR/AR Association, the largest global trade association for VR and AR, which hosts the Immerse Global Summit, a series of conferences with tens of thousands of attendees annually, and is the co-founder of the Real Estate Technology Association.

Previously, Nathan was a strategic technology executive at Lenovo, managing the global go-to-market strategy for Lenovo’s augmented reality and virtual reality technology division.

Nathan keynotes conferences on the subjects of business growth mindset, marketing and sales execution, and technology start-ups, and has been featured on CNBC, The Wall Street Journal, The New York Times, USA Today, Bloomberg and TechCrunch.

Kris Kolo Global Executive Director kris@thevrara.com 

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Kris was an executive at Verizon and Toys R Us, applying AR technology to common use cases.  At Toys R Us, Kris was working on digital in-store initiatives and shopping solutions, incorporating AR from Metaio (acquired by Apple).  At Verizon, Kris was responsible for location-services apps & platforms; Kris was collaborating with Wikitude to integrate AR into Verizon's GPS Navigation. Kris also launched the Verizon Developer Program.  In addition, Kris was an Advisor, Board Member, to FlyBy, an AR tech startup (acquired by Apple.) As an entrepreneur, Kris was the Co-Founder of Spime Inc, a Silicon Valley startup developing location-based & geo-spatial solutions (acquired by Trimble).  And, Kris published the ground-breaking book, Local Positioning Systems, on mapping and location-based services, and was granted seven patents. Kris holds graduate degrees from MIT. 


John A. Cunningham Chief Operating Officer john@thevrara.com

Throughout his 30-year career in high-tech, John has helped companies create new lines of revenue and grow existing revenues through new product development and global market expansion.  He has built high performing direct and indirect sales organizations for leading technology companies such as Unity Technologies, Aruba Networks, Motorola, HP, & Verizon. 

As a pioneer in the XR and AI industry, John has helped organizations such around the world implement XR and AI into their operations. In 2019 John established the Central Florida Chapter of the VR/AR Association which has grown to the largest and most active globally. As the Chief Operating Officer of the VRARA he will be helping to grow the industry association’s presence around the world.

Pradeep Khanna Executive Director, Asia Pacific pradeep@thevrara.com

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Pradeep is Founder CEO of consulting company Global Mindset focused on leveraging globalisation & digitisation for Learning & Working. He has a special interest and focus on emerging technologies including VR/AR/MR, AI, WT.  Pradeep has been a leader for IBM GBS Australia and New Zealand (A/NZ) leveraging India, China, Philippines, Vietnam, Egypt, Romania, Brazil. He has worked on assignments for IBM, Australian Trade Commission, Optus, Westpac, Qantas, ING, Crompton Greaves and many more organisations. He has over 30 years of executive & management experience across a number of industries. He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. Pradeep is a speaker at many international conferences. In 2016, Pradeep has presented in Kuala Lumpur, Mumbai, New Delhi, Toronto, Sydney & Singapore.  Pradeep is a member of Executive Panel of Global Consulting Companies and Open Colleges Industry Advisory Panel. He has studied MBA from AGSM (UNSW), M.Sc, Computer Science from UTS, & B Tech from IIT Delhi.


Other

Other Major Cities - Open Chapter President Positions

The ideal Chapter President will have knowledge of the VR and AR community within their city and have a network of thought leaders in the community. Your network does not necessarily need to be focused in VR and AR, but could be focused within digital media, entertainment, design or other marketplaces that benefit from the growth of VR and AR. 

Chapter President responsibilities typically require 2-5 hours per week of communication, coordinating events, facilitating new chapter member onboarding and overseeing research and case study initiatives.