VR/AR Global Summit: Program highlights for Storytelling & Immersive Interaction Design - Viacom, WorldBank, Nickelodeon, MTV, Time Magazine, Comedy Central

For more info, see the event’s website here vrarglobalsummit.com

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On Nov 1 & 2 in Vancouver, the VR/AR Global Summit will bring together industry frontrunners from around the world to discuss the present and future of immersive technologies. Below is our initial schedule highlights for Storytelling & Immersive Interaction Design:

Nov 1st: Mainstage Keynotes featuring speakers from Niantic, Magic Leap, Viacom, Forbes, Hasboro, World Bank and more.

Nov 2nd: Immersive Stage Track: Storytelling, Content Creation, Marketing, Immersive Spaces, Art & Design, Ethics and Diversity. Talks by Yumebau, Hasboro, WondARlands, Mandy Stobo, Time Magazine, Viacom, Zu, VR Studios, WXR, HTC, MediaCombo, Normal Studios, Niantic and others.

A message from our Sponsor:

Viacom's Advanced Advertising Innovation Products team matches and operates emerging tech in support of sales needs. The team helped VR/AR spring to life in Nickelodeon (KCS, KCA, Henry Danger, Loud House), MTV (VMA's Missy Elliot Vanguard), and most recently Comedy Central (Your Brain On Clusterfest).

On Nov 1st, Group lead, Diego J Medina, will be talking about the unique multiplicative quality VR/AR has of voicing IP and audiences through technology.

About the VR/AR Global Summit

On Nov 1 & 2, 2019, in Vancouver, the VR/AR Global Summit will bring together industry frontrunners from around the world to discuss the present and future of immersive technologies. This world-class conference and expo will welcome 1000+ Executives, 120+ Speakers and 70+ Exhibitors from leading companies like Lenovo, Niantic, Microsoft, Viacom, and so many more. With over 230 companies active in VR/AR, Vancouver is the 2nd largest immersive ecosystem in the world. This is the 4th time the show is happening in Vancouver and this year’s Global Summit will have a strong focus on immersive interaction design.

About VR/AR Association

The VR/AR Association (VRARA) is an international organization designed to facilitate collaboration between innovative companies and people in the VR and AR ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations and promotes the services of member companies. Over 4000 companies, brands, school and 27,000 professionals are registered with VRARA and 20 committees are working on best practices and guidelines for the industry. Learn more at thevrara.com