Immerse

“Upskill Ultimatum” Research Reveals Urgent Need For Businesses To Transform Training Or Risk Losing Talent In An Uncertain World

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Enterprise VR training company Immerse have today announced the launch of their latest report, "The Upskill Ultimatum". The research reveals the urgent need for businesses to transform their training, or they risk losing talent.

Findings include:

  • Companies face a large exodus of talent if they don’t invest in immersive training technology now.

  • 48% of employees would move companies if they weren't receiving the training they need.

  • 2/3 of HR professionals and 61% of employees think that companies that fail to employ cutting-edge training technologies will struggle to retain top talent.

  • 64% of HR professional and 58% of employees believe that as we move into a hybrid working world, cutting-edge training technologies like VR could be the key solving critical business challenges.

  • 2027 is the average year HR professionals believe their organization would pull the plug on traditional training methods.

  • 38% of high-performing businesses are using at least one form of immersive technology companywide, compared to 23% of low-performers.

Despite the “Big Quit”, research shows companies are failing to deliver the training employees expect


Major research conducted by global software company, Immerse, reveals that nearly 50% of US and UK employees are prepared to move companies if they don’t receive the training they need, yet HR departments are not prepared to revamp old methods for another seven years. The lack of modern training leaves the door wide open for continued departures at a time when recruiting is in emergency mode.

    

Immerse’s brand new research, The Upskill Ultimatum, reveals that a majority of companies plan to wait until 2028 – when tech-savvy Gen Z workers will form a large proportion of the workforce – to deploy immersive training technologies across their organisation. This is despite studies which have shown the effectiveness of these technologies in boosting knowledge acquisition and retention, and despite the fact that two-thirds of HR professionals believe that companies that fail to employ cutting-edge training technologies will struggle to attract and retain top talent.

 

The survey of 1,000 knowledge workers and 1,000 HR professionals across a range of sectors, conducted by Immerse, show massive fractures in the current training landscape. Nearly half of HR professionals (49%) believe that today's training deployment is inadequate for a hybrid working world. Also, businesses are feeling the effects of this “learning drought”, with half of HR professionals reporting an emerging skills gap in their organisation, resulting in operational company risk.

 

Immerse is a virtual reality technology company that has developed the Immerse Platform which enables companies to create, scale and measure virtual reality training. Having grown license revenues by 300% last year and with a global customer base and customers such as DHL, Nestlé and bp, Immerse are leaders in using VR to maximise human performance and the employee experience.    

 

“The world of work has shifted beyond all recognition, and employees are looking to their employer to help them adapt. But the pace of change in training is not matching the pace of technological innovation”, said Tom Symonds, CEO at Immerse. “The pandemic has forced businesses into damage-limitation mode, and leaders are failing to take the long view when it comes to talent.”

 

In a post-pandemic landscape where talent is tight, frequent reskilling and upskilling of employees is more critical than ever. Leaders failing to meet these expectations face the already acute risk of widespread talent loss: 48% of employees say they would move companies if they weren't receiving the level of training they need – and many are not. In fact, 25% of employees have not learned anything new through workplace training in the last year, and 7% have not learned anything new in the last 2 years.

 

Symonds continues, “Our research reveals the urgent need for a training overhaul to prepare companies for a future that remains decidedly uncertain. Companies embracing immersive training technologies will be at an advantage in the post-pandemic world of work, bridging skills gaps and supercharging employee engagement, productivity and retention.”

 

Almost three out of five employees (58%) say that immersive technologies, such as virtual reality, would make training exciting for the first time ever. Immersive training platforms also have the potential to solve critical business challenges: 64% of HR professionals believe that on-demand immersive training could be the key to solving the productivity crisis in the workplace, and 70% say that immersive tech would provide safe training in high-risk scenarios.

 

Immersive technology allows you to create microlearning that shortens training time but is relevant and impactful. The content can be accessed as needed for optimal flexibility. This is accomplished without disruption to actual production or office environments through their recreation in this immersive environment.

 

Time is running out for traditional training methods and, although HR teams can see this change coming, they’re not moving fast enough. Most companies have begun to engage with immersive tech at some level, but only a minority (10%) are currently using it companywide.

 

The study reveals that high-performing companies are leading the way when it comes to embedding cutting-edge training platforms within their business. Almost two in five (38%) high-performing businesses are using at least one form of immersive technology company wide, compared to under a quarter (23%) of low performers. If low performers are to close this training innovation gap, HR teams need to act fast and drive this agenda to the board.

 

To gain additional insights into what the future of training looks like, click here and download a complimentary copy of The Upskill Ultimatum.

 

- ENDS -

 

About the Study

This study was based on surveys conducted in 2021 with 1,000 knowledge workers and 1,000 HR professionals in both large, established corporations with over 5,000 employees and mid-market businesses (1,000-4,999 employees). Respondents were based in the UK and the US. The study focused on the following sectors: transport, CPG, pharmaceuticals, oil & gas, power & utilities and professional services.

 

Research methodology developed by Man Bites Dog, with support from Immerse. Independent opinion research carried out by research company Coleman Parkes.

 

About Immerse - www.immerse.io

Immerse is a global virtual reality technology company that has developed the Immerse Platform. Built for enterprise from the ground up, the Immerse Platform enables companies to create, scale and measure virtual reality training.

 

With clients in a wide range of industries such as CPG, oil & gas, pharma & life science and power & utilities, using the Immerse Platform enables companies to train and assess their employees in radically new ways maximising human performance and the employee experience.

 

For More Information Please Contact:

George Fryer, Senior Executive or Katie Charlton, Senior Consultant, Man Bites Dog

teamimmerse@manbitesdog.com +44 (0)1273 716 820

The Immerse Platform Now Available on SAP® Store

The Immerse Platform is built for enterprise from the ground up, and helps companies create, deploy, scale, measure and integrate VR training and maximise their ROI.

Today, Immerse announced that the Immerse Platform is now available on SAP Store. The Immerse Platform integrates with SAP and delivers immersive training for a range of topics, including health and safety, technical skills, soft skills, on-boarding, and corporate culture.

By integrating with SAP® SuccessFactors® Employee Central, the Immerse Platform delivers performance-enhancing virtual reality training.

London — 01 September 2021 — Immerse Learning Ltd. today announced that the Immerse Platform is now available on SAP® Store, the online marketplace for SAP and partner offerings. The Immerse Platform integrates with the SAP® SuccessFactors® Employee Central solution and delivers immersive training for a range of topics, including health and safety, technical skills, soft skills, on-boarding, and corporate culture.

 

‘’Virtual reality is enhancing human performance in ways that were once unthinkable and today it is transforming the way we learn, explore and interact,” says said Tom Symonds, CEO at Immerse. “The Immerse Platform creates an all-in-one solution for organisations, allowing them to create, distribute, measure, and integrate all forms of immersive content using highly secure cloud-based systems. As the employee experience continues to rise up to the boardroom agenda, organisations need to start embracing the next generation of learning technology in order to retain talent and stay ahead of the competition.’’

 

The Immerse Platform provides:

 

  • Higher-quality learning and retention
    Using virtual reality to learn and train leads to a 75%* average increase in employee learning quality and retention with a direct impact on the reduction in skills fading post training.

 

  • Faster speed to competency
    Virtual reality and immersive training has been proven to reduce the time to competency for employees by an average of 40% compared to traditional training methods.

 

  • Signification cost reduction
    Savings for the cost of training are seen across all areas of the business, including reduced travel and accommodation expenses, builds of replica physical training environments, and lost opportunity cost in time away from day-to-day operations.

SAP Store, found at store.sap.com, delivers a simplified and connected digital customer experience for finding, trying, buying and renewing more than 1,800 solutions from SAP and its partners. There, customers can find the SAP solutions and SAP-validated solutions they need to grow their business. And for each purchase made through SAP Store, SAP will plant a tree.

 

Immerse is a partner in the SAP PartnerEdge® program. As such, it is empowered to build, market and sell software applications that supplement and build on SAP software and technology. The SAP PartnerEdge program provides the enablement tools, benefits and support to facilitate building high-quality, disruptive applications focused on specific business needs – quickly and cost-effectively. The program provides access to all relevant SAP technologies in one simple framework under a single, global contract.

 

About Immerse

www.immerse.io

 

Immerse is a global virtual reality technology company that has developed the Immerse Platform. Built for enterprise from the ground up, the Immerse Platform enables companies to create, scale and measure virtual reality training.

 

With clients in a wide range of industries such as CPG, oil and gas, pharma and life science and power and utilities, using the Immerse Platform enables companies to train and assess their employees in radically new ways maximizing human performance and the employee experience.

 

Any statements in this release that are not historical facts are forward-looking statements as defined in the U.S. Private Securities Litigation Reform Act of 1995. All forward-looking statements are subject to various risks and uncertainties described in SAP’s filings with the U.S. Securities and Exchange Commission, including its most recent annual report on Form 20-F, that could cause actual results to differ materially from expectations. SAP cautions readers not to place undue reliance on these forward-looking statements which SAP has no obligation to update and which speak only as of their dates.

 

SAP and other SAP products and services mentioned herein as well as their respective logos are trademarks or registered trademarks of SAP SE in Germany and other countries. Please see https://www.sap.com/copyright for additional trademark information and notices. All other product and service names mentioned are the trademarks of their respective companies.

For more information, press only:

George Fryer, Senior Executive or Katie Charlton, Senior Consultant, Man Bites Dog

teamimmerse@manbitesdog.com +44 (0)1273 716 820

With a Massive Spike in Virtual Reality Training, Immerse Expands US Operations

UK-based company adds new key hires as U.S. organizations better prepare workers to excel


February 3, 2021 (London, Baltimore, MD) -- Training via virtual reality has become a serious business these days, especially for UK-based Immerse, a top enterprise VR software leader whose license revenues have skyrocketed more than 300% in just the last 12 months. 

The Immerse customer base focuses on enterprise training, including industries with urgent response times, from pharma and life sciences to fast-moving consumer goods, energy, and more, all who must reskill and upskill for peak performance, especially to meet the more than 1 billion jobs that could be transformed by technology (source, OECD).

The company’s growth trajectory is further buoyed by the pandemic, given that teaching can be done remotely, en masse, is visually stimulating and precise, a mere fraction of the cost, and results in 75% higher knowledge retention.* Those being taught in VR also demonstrated 340% more confidence to employ what they learned versus traditional e-learning methods at 10% (source PwC, 2020). 

Joining the global team in the U.S. office to focus on expanding its operations include XR tech futurist, Cathy Hackl, as global strategic advisor, and Johnathan Sutherlin, an XR/VR/AR business expert as a business development manager. They will join Bill Finegan, North America executive vice president to accelerate the growth of their global strategic relationships and through its Immerse Platform, empower organizations to revolutionize their employee experiences with boosted engagement, an upskilled workforce, and increased performance and retention. 

“I’m delighted to welcome Cathy and Johnathan and see our U.S. team expand to meet rapidly increasing needs,” says Tom Symonds, Immerse CEO. “Research reveals that only 14% of major companies are not engaged in the utilization of VR/AR at some level. These skills will help us meet the need of solutions rising up the priority list for global companies. We look forward to even greater growth in 2021.”

Hackl brings a wealth of expertise as a globally recognized tech futurist and business leader in AR, VR and spatial computing. She’s worked with some of the biggest names in technology including Amazon Web Services (AWS), Magic Leap and HTC Vive. She also is one of 2020’s 10 most influential women in tech by BigThink, and on LinkedIn’s prestigious Thinkers50 Radar list, a management thinker’s global ranking. Her passions lie in the importance of reskilling and upskilling, diversity and inclusion. 

“I am really excited to join at such a pivotal time for enterprise VR. Major companies and reports show evidence that effective training is key to supercharging workforces and future-proofing businesses,” notes Hackl.

Sutherlin is a well-respected industry thought leader with extensive knowledge of VR technology and  with over a decade of leadership strategy and operational achievements, he understands what drives customer engagement. In his previous role with HTC Vive, he helped introduce immersive technologies to organizations across a range of industries, including architecture, engineering, construction, education, training/simulation, entertainment and healthcare.


About Immerse

Immerse is a virtual reality technology company headquartered in London that has developed the Immerse Platform. Built for enterprise from the ground up, the Immerse Platform enables companies to create, scale and measure virtual reality training. 


With clients in a wide range of industries such as FMCG, oil and gas, pharma and life science and power and utilities, using the Immerse Platform enables companies to train and assess their employees in radically new ways maximizing human performance and the employee experience. 


Media inquiries
Amber Stafford at Zebra Partners:

amber@zebrapartners.net or 206-353-4751


* Source: The Effectiveness of Virtual Reality Soft Skills Training on the Enterprise PWC, June 2020


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