Filtering by: London events

IT²EC: Advancing defence training through technology
Apr
9
to Apr 11

IT²EC: Advancing defence training through technology

VRARA is an official partner of IT²EC , Europe’s largest exhibition and conference where technology evolution shapes the defence training of tomorrow.  VRARA Members get preference to speak, and discounts, email info@thevrara.com.

Held at the London, ExCeL from 9-11 April 2024, IT²EC is dedicated to bringing together military, government organisations and renowned suppliers of training equipment from across the globe.  This year’s technical conference theme ‘Enabling operational advantage through training and simulation’, will discuss the rapid advances in how AI, XR, big data analytics and the Internet of Things is paving the way for more effective and efficient training for the military.

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Somnium Space VR/AI - Oxford Meetup (VRARA London Event)
Apr
28
3:00 PM15:00

Somnium Space VR/AI - Oxford Meetup (VRARA London Event)


Join us for a meetup in Oxford on Friday , April 28th, at Saïd Business School, Rhodes and Trust Lecture Theatre, as the Somnium Space team continues their 2023 World Roadshow!

This time, the meetup is co-hosted with Oxford AI Societ, VRARA Association and Teslasuit.

In the vibrant city of Oxford, next to London, you can meet 2 of our team members: our Business Developer guru Francesco Vincenti, and Guillefix our AI Researcher and Engineer, london-based.

Additionally, our CEO Artur Sychov, will tune remotely live from VR with an immersive demo and to share more about the upcoming open-source Somnium VR1 headset, AI Toolkit, our community projects and the Somnium 3.0 update. Finally presenting Authencity, a new decentralized social media launched by the same team behind Somnium.

But that's not all! Come and immerse yourself in a cross-reality VR/IRL experience, as you participate to the "Immersed Minds" AI talk hosted by Guillefix with special guests, where we'll chat about the latest AI news and startups.

Whether you are an developer, researcher, a business, a student or an enthusiast, we invite you to join us. Please note that the max capacity is 50 people. Reach out to francesco@somniumspace.com if you need more info.

Come and meet us Oxford, at Saïd Business School, Rhodes and Trust Lecture Theatre on Friday 28th April. Drinks and snacks will be provided!

We look forward to seeing you there!

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Augmented reality - transforming your customer experience {VRARA London Chapter}
Feb
2
12:30 PM12:30

Augmented reality - transforming your customer experience {VRARA London Chapter}

Register Today!

JigSpace is coming to London. In partnership with the VR/AR Association, we’re bringing together leaders across industries to share best practices on transforming the customer experience with augmented reality.

You’ll get to see how companies are:

* Redefining how they’re engaging with their audiences
* Bringing their unique solutions to life for prospects
* Delivering cutting edge customer experiences

At this exclusive lunchtime session, you’ll have the opportunity to:

* Connect with your industry peers
* Ask your burning questions to the Augmented Reality experts
* Discover new use cases from leading high-tech companies

We have limited seats so register today. We’re excited to introduce you to this community of trailblazers. Send a message if you have any questions.

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Raising Money for the Metaverse 💰(Virtual Event) #VRARA @vrara_london
Jun
22
4:00 PM16:00

Raising Money for the Metaverse 💰(Virtual Event) #VRARA @vrara_london

Register for the event here!

We’re kicking off on June 22nd at 4pm BST with Dave Haynes (Founding Partner at FOV Ventures), Eva Rez (Investment Manager at Edge) and Michael Sackler (Managing Partner at Supernode Global). The main topics of discussion are:

  • Introductions: You, Your Fund, Your Focus (stage, geography, industry, etc.)

  • How are investors defining the Metaverse, and where does VR/AR fit in this definition?

  • What are the most interesting Metaverse trends you see right now and is there anything you’re seeing too little of or too much of?

  • How much does timing matter, and are there any areas you think are currently too early or too late?

  • Is the metaverse hype helping?

  • How would you advise founders to find the right investors?

  • What tips would you give founders for pitching to investors?

  • Q&A

Details: 

1-hour online event, 40-minute discussion & 20-minute Q&A, hosted on BrightTalk.

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Nov
9
11:00 AM11:00

Product Talks: VR/AR

This new series is your deep dive into important and relevant Product topics and questions within the VR/AR industry:

- The overarching goals of VR/AR products for consumers right now
- The source of Product-based idea generation in VR/AR projects
- Key improvements needed with VR/AR products in the near future
- Skills required to succeed in Product in VR/AR
- How to tackle public resistance towards VR/AR products

Panelists:

1. Charles Dupont: Head of Product @ Dimension

2. Lizzie He: Senior Product Manager @ STRIVR

3. Yogi Rana: Senior Product Manager @ PTC

Register here (click on the Upcoming tab)

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Jun
16
12:00 PM12:00

Niantic Lightship ARDK Preview

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Join VRARA London for a preview of the Niantic Lightship ARDK and live Q&A with Niantic’s Senior Product Manager, Amanda Whitt, and Chief Research Scientist, Gabriel Brostow. 

Niantic has recently announced the private beta of its Niantic Lightship ARDK, part of its full Lightship platform that powers planet-scale AR experiences including Pokémon GO. We’re partnering with Niantic to give VRARA London members a deeper look at the ARDK in this talk and to invite them to apply to join the beta. You’ll learn about its tools and features, the experiences it can enable and see demos that bring its possibilities to life.

Niantic Lightship ARDK

The Niantic Lightship ARDK is a robust set of tools that enable developers to create multiplayer AR experiences and bring them to life with depth, physics, occlusions, and semantic segmentation. Key features include:

  • Real-time Mapping through advanced Meshing, which enables you to create persistent and realistic AR experiences.

  • Multiplayer functionality which enables immersive multiplayer experiences where up to eight players can share the same AR experience in the same real world space at the same time.

  • Semantic Segmentation, which classifies outdoor natural objects that a user scans (like the ground and sky), enabling AR content interactions on or with specific surfaces.

The speakers

Amanda Whitt is a Senior Product Manager at Niantic, helping to lead the development of the Niantic Lightship ARDK. Prior to Niantic Amanda worked at Bose, where she helped to build out its SDKs and other third-party tools. She has also collaborated closely with AR creators and devs to help them to bring more immersive, adaptive audio to their games and apps. 

Gabriel Brostow is a leading member of the international Computer Vision community and Chief Research Scientist at Niantic, where he heads up the AR Research & Development team creating the future of AR. In addition to his work at Niantic, Gabriel is also a Professor of Machine Vision at UCL, where his group explores research problems relating to Computer Vision and Computer Graphics.

“Being a part of a collective where creators are sharing their work, questions and ideas is a big reason we’re excited to become a member of VRARA. At 6D.ai I was able to participate as a member of the AR Cloud Working Group and can say from personal experience, I really enjoy the workshops and content VRARA members create and share and we are looking forward to start doing the same at Niantic.”

— Meghan Hughes, Niantic

Register here (click on the Upcoming tab)

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May
6
10:00 AM10:00

VRARA London Panel: VR/AR for Good with the Red Cross, Emteq, Reach for a Dream

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We will take a closer look at how VR and AR are being used for good, by charities and companies internationally. From helping post-reconstructive surgery patients, or children in hospital reach for their dreams, to humanitarian training or remote collaboration, VR and AR are helping scale life-changing programs.

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Shaping the adoption of XR in Retail (Online Event) - 17:00-18:00 GMT
Feb
23
12:00 PM12:00

Shaping the adoption of XR in Retail (Online Event) - 17:00-18:00 GMT

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Augmented and Virtual Reality have already made inroads in the retail sector. Considering the benefits and ease of trade they offer, these technologies are here to stay. Major retailers across various sectors have already begun reaping the benefits of augmented reality and virtual reality technologies.

Specifically Discussing:

  • Summary of the retail situation globally, pre and post-Covid

  • Variety of ways AR and VR are being used in the retail environment

  • Benefits/Challenges of these technologies

  • Particular sectors/verticals in retail where these benefits/challenges are heightened

  • Client Metrics

  • 3D viewing vs. AR

  • Requirements for a retailer to launch a 3D, AR and/or VR experience

  • The future of retail and e-commerce

  • Other digital retail technologies outside of XR worth considering

RSVP HERE (click on the Upcoming Tab)

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Apr
29
5:00 PM17:00

VRARA UK Online Meetup with presentations by MarmotLabs, Poplar, BODYSWAPS

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Hear from two speakers in the VR training landscape and participate in discussions around the state of AR/VR in the time of coronavirus.

The VR/AR Association and Poplar are excited to announce their next meetup which, due to coronavirus, will be held online for the first time!

The event will feature short presentations from two of the frontrunners in VR training for soft skills: Marmot Labs and BODYSWAPS. The presentations will raise questions about how VR can be used for training, a question of particular relevance at this time when remote working has become so key.

The presentations will be followed by a series of breakout sessions on Zoom where attendees will be able to network and discuss in small groups a series of questions relating to remote work, training and work in the time of coronavirus.

The agenda will include:

1. Short presentations from Claudia Babescu (CEO of Marmot Labs) and Christophe Mallet (CEO of BODYSWAPS) on how VR can be used in different areas of training such as: (10 minutes)

  • The evolution of the learning technology landscape

  • How VR can help develop more human connections in coaching

  • Best case studies around immersive learning

  • The dos and don’ts of creating embodied VR learning experiences

  • The challenges of Covid-19

2. Networking and discussion around breakout rooms. Participants will be split into groups to discuss topics such as: (40 minutes)

  • How is your business affected by Covid-19?

  • What are innovative uses of VR/AR in this crisis?

  • Are you currently fundraising and how are you going about it?

The event will be moderated by David Ripert, London Chapter President for the VR/AR Association and CEO of Poplar.

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Feb
3
7:30 PM19:30

AR Showcase: Lessons From The AR Creators Who Are Taking Over Social Media - London

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Hear AR creators talk about their work, commercial and social media projects they're involved in and the current state of AR.

About this Event

Digital Catapult, the VR/AR Association and Poplar are excited to announce their next event, which will feature some of the industry’s top AR creators discussing their work, projects and lessons, including Ommy Akhe (@autonommy), Anrick Bregman (@studioanrk), Liam O’Neill (@liamo.studio).

You can expect to hear about a wide range of commercial and social AR projects across platforms and industries.

The agenda will include:

1. Showcase: AR Creators Discuss Their Work (45 minutes).

  • How they got started

  • Their biggest successes so far

  • Key learnings from their work in social AR

  • Key learnings from any of their commercial projects

2. A panel with the creators , moderated by David Ripert, Chapter President London for the VR/AR Association, plus Q&A from the audience (15 minutes).

3. Networking around drinks and nibbles

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Aurea Awards
Jan
15
to Jan 16

Aurea Awards

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The 2nd AUREA Award will once again honour the best products and experiences in AR and VR Entertainment – a booming sector that is revolutionising entertainment, as we know it. The finalist of all entries (DEADLINE 01.11.19), will be invited to pitch the All-Star jury live at an exclusive VIP gathering in Southern Germany. Be part of an event that brings together global technology and entertainment leaders to celebrate state-of-the-art entertainment technology. More information can be found here.


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AR/VR in Design, Architecture, Real Estate + The State of XR Investment hosted by Unit9 and Poplar - London
Nov
19
7:30 PM19:30

AR/VR in Design, Architecture, Real Estate + The State of XR Investment hosted by Unit9 and Poplar - London

RSVP here

The VR/AR Association London is hosting a special two-panel event on AR/VR in design, architecture and real estate, plus investment in XR.

Co-hosted with Unit9 and Poplar

The VR/AR Association London is excited to be hosting a new event, this time focusing on the use of AR and VR in design, architecture and real estate. We will hear from top agency Unit9 on their latest VR design tool, Darabase on the way they offer to monetise virtual real estate assets, and from Pauley on their pioneering use of AR for Crossrail London.

And it's a double bill! We'll also be covering the state of XR investment. After the initial hype in 2016-17, overall VC appetite for VR/AR has cooled significantly in 2018-2019. With the arrival of 5G, new VR/AR headsets coming to the consumer market and early signs of immersive success in the Enterprise, does this mean better times ahead for founders of AR/VR startups looking to raise money? We invited VC and angel investors to share with the audience their first-hand experiences of the investment landscape through 2020. Where is the money and what opportunities are they looking for?

Agenda:

  • 6:30pm - 7:00pm: Networking drinks

  • 7:00pm - 7:30pm: Panel on AR and VR in design, architecture and real estate (with Dominic Collins from Darabase, Yates Buckley from Unit 9 and Sharon Huckstep from Pauley)

  • 7:30pm - 8:00pm: Panel on XR investment (with David Haynes from HTC ViveX, Nigel Morris from QED Investors and ex-CSO/CIO of Dentsu Aegis and Kieran Hill from Ascension Ventures)

  • 8:00pm - 8:30pm: Networking drinks

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Sep
24
7:30 PM19:30

AR within Marketing and Advertising - London

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The VR/AR Association is excited to announce their next event, which will focus on AR within Marketing and Advertising.

To attend, you need to be a Member and email london@thevrara.com to register (free).

The agenda will include:

1. Keynote: Introduction to AR uses in Marketing and Advertising (45 mins)

  • What’s AR and how do you activate AR experiences?

  • Types of AR experiences for Marketing

  • AR platforms available and the benefits of each

  • Examples from the real world and from across industries, including Retail, Entertainment, Gaming, Music, and Travel

  • Benefits of AR in Marketing and success metrics

  • Q&A from audience

2. Panel: Why Instagram AR will be a game-changer for brands (30 mins)

  • What does Facebook’s recent launch of Spark AR for Instagram mean for brands?

  • Unique opportunities of Instagram vs. other social media platforms

  • Examples of Instagram campaigns from the real world

  • Q&A from audience

3. Networking around drinks and nibbles

Date: Tuesday, 24th September 2019

Time: 6:30 pm - 9:00 pm

To attend you need to be a Member and email london@thevrara.com to register.

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May
30
7:30 PM19:30

AR London Event with Sony Music, Warner Music, and Scape // Hosted by the VR/AR Association London Chapter and Poplar

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The VR/AR Association London Chapter & Poplar are excited to announce their next event, which will focus on AR. Expect lots of interesting startups, tech execs, developers and agencies to attend.

The meetup will include insights from both ends of the AR industry: the companies leveraging AR for advertising purposes and the software and hardware players producing the latest in AR technology. Attendees are also encouraged to contribute their own use cases of AR, to be featured in future meetups!

The event will include networking drinks and expert panels with Terence Summerbell from Sony MusicFrancesca Gaymor from Warner Music, AR content creator Ross Wakefield behind the viral Big Shaq lens (20M+ impressions), and Huub Heijnen from Scape, to be moderated by David Ripert, CEO of Poplar and Chapter President London for the VR/AR Association.

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Mar
12
7:30 PM19:30

VR/AR London Event with Snapchat, Speedo, Medical Realities, Poplar

RSVP here

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The VR/AR Association London Chapter & Poplar are excited to announce its VR/AR meetup, co-hosted with the Xoogler network and Second Home, so expect lots of interesting startups, tech execs, developers and agencies to attend.

The event will include networking drinks and an expert panel with Fintan Gillespie from Snapchat, Dan Morgan from Speedo, VR/AR veteran Steve Dann from Medical Realities and AR designer/developer Christian Venables, to be moderated by David Ripert, ex-Head YouTube Spaces EMEA @Google, now CEO of Poplar and Chapter President London for the VR/AR Association.

Panel discussions will include:

  • The state of the VR/AR industry: is it early, is VR losing vs AR, are we at an inflection point for AR?

  • Potential applications for VR/AR in entertainment, e-commerce, enterprise, education, travel, real-estate etc.

  • Who are the big players: from platforms like Google, FB and Snap to deep tech startups like Niantic, 8thWall, 6D.ai

  • What does the future of VR/AR look like: machine learning, blockchain, cloudAR, persistence, social, productivity etc.

  • Q&A from the audience

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Apr
18
to Apr 19

Immersive Technology in Sports & Entertainment Innovation Summit 2018 - London

  • Google Calendar ICS

For discounted passes, email info@thevrara.com 

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With leaders from across the technology, broadcast, sports and entertainment space we are delighted to bring the Immersive Technology In Sports & Entertainment Summit to London on April 18-19 2018.

Operating under the Chatham House Rule and with an audience capped at 150 delegates the Summit is specifically designed for senior executives and leaders within the sports, entertainment, broadcast, consumer facing brands and technologists to understand, share and learn the most effective commercial models and execution strategies for Immersive Technologies.

Visit: www.virtual-reality-sports-innovation.co.uk/

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Apr
17
12:30 PM12:30

Future Tourism Conference - Surrey, UK

For discounted passes, email kev@thevrara.com

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Future Tourism Forum was established to provide the tourism sector with insight and support in adopting fast developing new techniques to enhance visitor engagement and offer more immersive and interpretative experiences. We write case studies on emerging technologies, explore the latest research opportunities, the best use cases and provide study visits to experience them.

Our next major activity will be the first Future Tourism experience Conference and Exhibition on Tuesday 17th April at Kempton Park Racecourse.

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Feb
27
to Mar 1

BVE - London #BVE18

For more info, email jeremy@thevrara.com

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BVE is where professionals of all types from the media, entertainment and creative industries come together to explore and experience the future of the content creation, commercial innovation and cutting edge technology.

Attended by over 15,000 creative professionals, business leaders and tech innovators each year, BVE has evolved from its roots in the broadcast industry to become the largest community within the media, entertainment and technology sectors in the UK. With more than 300 leading brands showcasing their latest products and solutions, 200 experts delivering content in six dedicated, free-to-attend and CPD accredited theatres, visitors enjoy a diverse exhibition programme focusing on education, networking, technology and the changing nature of the business.

www.bvexpo.com

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XRConnects London 2018
Jan
22
to Jan 23

XRConnects London 2018

  • Google Calendar ICS

For passes or speaking opportunities, email vraralondon@thevrara.com

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XR Connects London (January 22-23, 2018) continues our growing event series for the VR/AR/MR industry created by Steel Media, the team behind the PG Connects series of conferences, Pocket Gamer, PG.biz, The Virtual Report, and the Global VR Challenge.

The event will bring together over 500 delegates from across the XR industry (with a focus on hardware manufacturers, game-developers, entertainment and education software creators, investors and media). The conference combines a lively expo space with 2 days of focused conference agenda spread over 4 tracks and covering the key questions facing the industry (global trends, technical and design challenges, future technologies, monetisation, business strategies, post mortems, real-world case studies, and more).

While information and inspiration are very important, the core of any show is who you meet and with that in mind we have a dedicated ‘Pitch & Match’ meeting system for free to all delegates to plan their own meetings, after hours networking events plus dedicated pitching events such as the XR Indie Pitch open to applications.

Event website here 

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Nov
23
3:00 PM15:00

VR for Enterprise Workshop, with an introduction to AR and MR

For discounted passes, email jeremy@thevrara.com

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This is a fast-track beginner friendly course and assumes no prior knowledge, you will leave up to date and knowledgeable in VR. It will be delivered to a small group, so you get lots of assistance and time for questions. The workshop will be led by one of our team member who is highly experienced in developing, teaching and consulting across VR and AR.

During the session, you will learn how VR can be applied to corporations, explore some use cases and try out several Virtual Reality Experiences that relate to business matters, such as Architecture, Finance, Engineering or Planning, etc. You will also learn the fundamentals of developing in Unity for HTC Vive and VR with a live development demonstration.

Outcome: You will gain a solid understanding of VR as well as insight into AR technologies, such as HTC Vive Oculus Rift and Microsoft Mixed Reality (MR) Hololens, for a range of business and industry uses. Enabling you to confidently discuss and guide your companies adoption in VR, AR, and MR. A hands-on session with room-scale VR using the HTC Vive is included.

This fast-track introductory session will fully prepare you for our VR application development focused classes.

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Nov
22
3:00 PM15:00

Mixed Reality Enterprise Workshop for Microsoft Hololens & VR/AR update - London

To get discounted passes, email jeremy@thevrara.com 

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This is a fast-track beginner friendly course and assumes no prior knowledge, you will leave up to date and knowledgeable in MR/AR. It will be delivered to a small group, so you get lots of assistance and time for questions. The workshop will be led by one of our team member who is highly experienced in developing and consulting in VR and MR/AR.

During the session, you will learn how MR can be applied to corporations, explore some use cases, such as Architecture, Finance, Engineering or Planning, etc., and try out several Mixed Reality Experiences that relate to business matters. You will also learn the fundamentals of developing in Unity for Microsoft Hololens and MR devices with a live development demonstration.

Outcome: You will gain a solid understanding of Microsoft Mixed Reality Hololens as well as insight into VR technologies such asHTC Vive, for a range of business and industry uses. Enabling you to confidently discuss and guide your companies adoption in MR, AR and VR. A hands-on session with Microsoft Hololens is included.

This fast-track introductory session will fully prepare you for our MR development focused classes.

The workshop will be presented by Dr John Holder, Head of Technology at the Realities Centre, M.Sc. in Virtual Reality.

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Nov
15
11:00 AM11:00

VR for Enterprise Workshop, with an intro to AR and MR - London

For passes, email jeremy@thevrara.com 

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This is a fast-track beginner friendly course and assumes no prior knowledge, you will leave up to date and knowledgeable in VR. It will be delivered to a small group, so you get lots of assistance and time for questions. The workshop will be led by our highly team experienced in developing, teaching and consulting across VR and AR.

During the session, you will learn how VR can be applied to corporations, explore some use cases and try out several Virtual Reality Experiences that relate to business matters, such as Architecture, Finance, Engineering or Planning, etc. You will also learn the fundamentals of developing in Unity for HTC Vive and VR with a live development demonstration.

Outcome: You will gain a solid understanding of VR as well as insight into AR technologies, such as HTC Vive Oculus Rift and Microsoft Mixed Reality (MR) Hololens, for a range of business and industry uses. Enabling you to confidently discuss and guide your companies adoption in VR, AR, and MR. A hands-on session with room-scale VR using the HTC Vive is included.

This fast-track introductory session will fully prepare you for our VR application development focused classes.

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Oct
31
3:00 PM15:00

Learn to Develop Mixed Reality Apps for Microsoft #HoloLens - London

For passes, email jeremy@thevrara.com

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Learn and develop your own app for HoloLens with a quick deep dive into MR and other technologies that are the Fourth Industrial Revolution! Learn how to use hand gestures, eye gaze, voice commands, spatial audio and spatialised mapping to create an app that is interactive, immersive and engaging. No Coding Skills Required.

Class Timing: The Course is scheduled to run on Tuesday afternoons (2-5pm) for 3 weeks, 31st Oct, 7th and 14th November. 

Goals:

  • Understand the current MR and AR environment for corporate applications.
  • Install and create the windows development environment.
  • Build your own version of our test app with 5 core competencies.
  • Deploy and Test your app with the HoloLens, tethered and remotely.
  • Video your app and achieve a certificate of attendance.

Resources:We will have a Microsoft HoloLens (or two) throughout the course, and provide the source files to complete the project. You can also demo the Oculus Rift Touch and HTC Vive, during the course.

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Oct
26
6:30 PM18:30

VR/AR Demos, Showcases & Tech Event - London

RSVP here

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Level39 have teamed up with PwC's VR division, VR/AR Association London and the Realities Centre to throw a tech networking meetup on Thursday 26th October where VR & AR experts from various industries will be showcasing some of their latest work.

If you are interested in attending or showing your work please sign up via the Eventbrite. Any question, please email jeremy@thevrara.com 

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Jun
27
8:00 PM20:00

The Virtual_London

For more info and tickets, contact us

The Virtual_ is a series of invite-only speaker, panel & demonstration events, made for marketing & brand professionals. An opportunity to discover the potential of Virtual Reality, to learn, play and interact with new models of experience and interaction.

VR v's AR v's MR & What's Next?

At this event our industry speakers will debate this question to answer, what is it? what's best? where should money be spent? what technologies are consumers using & what's next?

Speakers:
Virtual Umbrella | Zappar | Microsoft Hololens

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Jun
13
to Jun 15

VR & AR World - London

  • Google Calendar ICS

For discounted passes, contact us at info@thevrara.com 

VR & AR World is the principal annual meeting place in Europe for the enterprise-focused VR & AR community. Given the pace at which the industry is evolving, it is our pleasure to invite you to join us again for the next edition of VR & AR World, examining how VR and AR hold the power to transforming society and the way in which we live, work and interact.

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