Shel Israel, a Partner at the Transformation Group, returns as we discuss the applications of AR and AI related to consumer facing businesses like retail, real-estate, and travel & dive into industrial and enterprise industries, AR advertising and marketing, 3D AI avatars and how the healthcare, medicine and pharmaceutical industries will need to rethink their entire businesses based on the impact of AR and artificial intelligence.
Ryan Peterson of Finger Food Studios
Ryan Peterson, CEO of Finger Food talks about the work his company is doing for clients by applying Artificial Intelligence and IOT to the major platforms of mixed reality, augmented reality and virtual reality. Ryan talks about pivoting his company early-on with Co-Founder and CTO, Trent Shumay, from originally being a video gaming company, to now being a software and hardware development firm for big enterprises and growing the company to over 100 employees with no VC funding. Ryan also discusses his vision of what we might expect in 5 years related to robotics, artificial intelligence and mixed reality.
Caspar Thykier of Zappar
Caspar Thykier, Co-Founder and CEO of Zappar explores Zappar’s mission of democratizing AR, VR and MR, creating tools for thousands of developers to create content and deploy quickly and easily. Caspar discusses the impact of Apple’s ARKit, Google’s ARCore, QRCodes, ZapCodes, ZapWorks and more.
Avery Bedows of Altar Virtual
Avery Bedows, CEO of Altar joins us to discuss thinking in 3D. We discuss how his company is creating a platform to think and present in VR and AR, applying insights from the Method of Loci and cognitive science research. Avery discusses Altar’s early release on Steam for VR and how they’re porting the experience to AR using the Apple ARKit and Google’s recently announced ARCore.
Adina Shanholtz Microsoft Tech Evangelist
Adina Shanholtz, Technology Evangelist from Microsoft discusses VR/MR, immersive media, HoloLens and more. You can follow Adina on Twitter at @feytechnologist.
Mike Boland of ARtillry
Mike Boland, Founder and Chief Analyst at ARtillry discusses what Apple's ARKit means for all of us, and how developers, content creators, and brands should be looking to leverage it. We discuss the scale of ARKit being launched in iOS 11, the top industries that will be effected, monetization and potential new ad formats in AR, and the new AR ecosystem being created by Apple, Google, Facebook, Microsoft and Snap.
Rob Ogden of Madison Wells Media
Rob Ogden, EVP of Strategic Planning and Corporate Development at Madison Wells Media discusses the emerging VR entertainment market. Rob discusses MWM’s work through its VR division, Reality One, with Wevr and Director Jon Favreau to produce Gnomes & Goblins, MWM’s work with Sony Pictures in creating the Passengers VR Experience, based on the movie Passengers, and offers insights into the future growth and monetization opportunities of VR in the entertainment industry.
Jeanne Kelly of A+E Networks and TechLab
Jeanne Kelly, the Director of Product Design and Experience at A+E Networks and TechLab in New York City joins Nathan to talk about how A+E is approaching VR & AR content.
Jeanne also shares her thoughts on some of the current challenges the industry faces as it continues to work on get more users to adopt the platform and much more.