Gal Schvebish, Co-Founder and CEO of Snaappy joins us on the show to discuss how Snaappy has created an AR communication platform and social app that allows users to create and edit AR content, create AR characters, messages and videos with friends. Think of Snaappy like a “Facebook Messenger meets Snapchat”. Gal discusses the company’s mission of connecting users with a smile on their face, and how their Snaappy character is scaling globally. Reach out to Snaappy for more information at www.snaappy.com.
Brad Scoggin of SpringboardVR
We are joined by Brad Scoggin, Co-Founder and CEO of SpringboardVR. Brad talks about his company’s rapid growth over the last 12 months, and offers incredible insights on the location-based VR marketplace. SpringboardVR has created a system for launching and managing VR Arcades, and licenses that system to other arcades all over the world.
Karl Guttag revisited from December 2016
This week we revisit an interview with Karl Guttag from December 2016 in which we talk about Magic Leap and patents. Due to this weeks Magic Leap news regarding a recent deal with Madefire and comic book immersion we thought it might interest you.
Amy Peck of EndeavorVR
On this episode we are joined by Amy Peck who is the founder of EndeavorVR, a leading global VR/AR strategy & consulting firm, co-founder of BoundlessXR, a simulation & training platform, and is also Head of Enterprise Strategy at UploadVR. Amy speaks regularly on Enterprise VR and has long been an AR/VR evangelist. She holds several advisory roles and is Co-chair of the VRARA Enterprise Committee.
Jesse Schell of Schell Games
Jesse Schell, CEO of Schell Games and a professor at Carnegie Mellon University’s Entertainment Technology Center joins us on the show today. Schell Games is a full-service game design and development company headquartered in Pittsburg. Schell Games is one of the largest independent game studios in the US, with clients that include Disney, The Fred Rogers Company, Oculus, Seaworld Entertainment, PBS Kids, and more. Jesse talks about their latest VR game called “I Expect you to Die” that recently hit over $1M in revenue. He also talks about the future of multiplayer VR, and gives us a glimpse into what we can expect to experience in 5 years.
Shel Israel of Transformation Group
Shel Israel, a Partner at the Transformation Group, returns as we discuss the applications of AR and AI related to consumer facing businesses like retail, real-estate, and travel & dive into industrial and enterprise industries, AR advertising and marketing, 3D AI avatars and how the healthcare, medicine and pharmaceutical industries will need to rethink their entire businesses based on the impact of AR and artificial intelligence.
Ryan Peterson of Finger Food Studios
Ryan Peterson, CEO of Finger Food talks about the work his company is doing for clients by applying Artificial Intelligence and IOT to the major platforms of mixed reality, augmented reality and virtual reality. Ryan talks about pivoting his company early-on with Co-Founder and CTO, Trent Shumay, from originally being a video gaming company, to now being a software and hardware development firm for big enterprises and growing the company to over 100 employees with no VC funding. Ryan also discusses his vision of what we might expect in 5 years related to robotics, artificial intelligence and mixed reality.
Caspar Thykier of Zappar
Caspar Thykier, Co-Founder and CEO of Zappar explores Zappar’s mission of democratizing AR, VR and MR, creating tools for thousands of developers to create content and deploy quickly and easily. Caspar discusses the impact of Apple’s ARKit, Google’s ARCore, QRCodes, ZapCodes, ZapWorks and more.